If this is all true, there was an absolute ton of game cut to meet the deadlines—content that I hope comes back soon.
Cyberpunk 2077‘s release and current plans have become akin to those of a pre-release version of a title. CD Projekt Red’s ambitious follow-up from The Witcher 3 has seen scrutiny for numerous aspects of its development, but the criticism has reached a fever pitch as it relates to the state of the game’s launch. Numerous bugs, glitches, and problems with the game’s programming have led to CD Projekt Red reevaluating its release schedules, delaying DLC and multiplayer content drops while promising fixes for these critical issues.
Released in December of 2020, Cyberpunk remained one of the most anticipated titles of the year through its entire production cycle. Cyberpunk 2077‘s initial announcement came in 2012, when it was revealed to be in production. Development for the title began in 2016 after The Witcher 3‘s Blood and Wine DLC launched as a proper farewell to the story of Geralt of Rivia. With the Witcher‘s tale concluded in the realm of video games, CD Projekt Red got to work on its next title, culminating in four years of development and a total of eight years of production.